/*
 * This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
 * Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
 * copyright and warranty notices given in that book:
 * 
 * "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
 * 
 * 
 * "The authors and publisher have taken care in the preparation of this book,
 * but make no expressed or implied warranty of any kind and assume no
 * responsibility for errors or omissions. No liability is assumed for
 * incidental or consequential damages in connection with or arising out of the
 * use of the information or programs contained herein."
 * 
 * Permission is granted for this code to be used for educational purposes in
 * association with the book, given proper citation if and when posted or
 * reproduced.Any commercial use of this code requires the explicit written
 * permission of the publisher, Addison-Wesley Professional, a division of
 * Pearson Education, Inc. Send your request for permission, stating clearly
 * what code you would like to use, and in what specific way, to the following
 * address: 
 * 
 * 	Pearson Education, Inc.
 * 	Rights and Contracts Department
 * 	75 Arlington Street, Suite 300
 * 	Boston, MA 02216
 * 	Fax: (617) 848-7047
*/ 

#include "v4_ch12_screen3.h"
#include <iostream>
using std::cout; using std::endl;
#include <string>
using std::string;

int screen3_main()
{
	Screen3 myScreen3(5,3);

	// move cursor to given position, and set that character 
	myScreen3.move(4,0).set('#');
	// move cursor to given position, set that character and display the screen
	myScreen3.move(4,0).set('#').display(cout);
	cout << endl;
	const Screen3 blank(5, 3);
	myScreen3.set('#').display(cout);  // calls nonconst version
	cout << endl;
	blank.display(cout);              // calls const version
	cout << endl;

	myScreen3.move(4,0);
	myScreen3.set('#');
	myScreen3.display(cout);

	return 0;
}

//int main(){
//	return screen3_main();
//}
